Remove the useless remote IP check

This commit is contained in:
George
2021-10-31 18:46:29 +00:00
parent 166705fc60
commit 6610db601b
2 changed files with 15 additions and 31 deletions
+3 -4
View File
@@ -30,8 +30,8 @@ func parseNetworks(networksconf string) (map[string]*net.IPNet, error) {
var (
listenAddr, networksconf string
getName, getIP string
debug, noMeshIP, allowRemote bool
getName, getIP string
debug, noMeshIP bool
)
func init() {
@@ -40,7 +40,6 @@ func init() {
flag.BoolVar(&noMeshIP, "nomeship", false, "disable .meship resolver")
flag.StringVar(&getName, "getname", "", "convert IPv6 address to a name")
flag.StringVar(&getIP, "getip", "", "convert a name to IPv6 address")
flag.BoolVar(&allowRemote, "allowremote", false, "allow remote queries from any IP address")
flag.BoolVar(&debug, "debug", false, "enable debug logging")
}
@@ -78,7 +77,7 @@ func main() {
logger.Fatalln(err)
}
s := meshname.New(logger, listenAddr, networks, !noMeshIP, allowRemote)
s := meshname.New(logger, listenAddr, networks, !noMeshIP)
if err := s.Start(); err != nil {
logger.Fatal(err)